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Game Boy Axelay Demo

Game Boy demake of a NES demake of the SNES game Axelay. A short tech demo showing pseudo mode-7 background and sprite scaling effects on the Game Boy and Game Boy Color. Runs on actual hardware.

The NES demake that inspired this: https://twitter.com/upsilandre/status/1110517612574883840

  • Runs on actual hardware
  • Mostly runs at 60 FPS
  • No Music
  • Collision detection in the ROM is a quick and naive implementation only for shots -> boulders (working version of it is not in the repo)
  • Built with GBDK-2020, mostly C and some asm

Code is kind of a sloppy work in progress, not cleaned up. No current plans to develop it further.

Zip file includes ROMs for Game Boy, Analogue Pocket and Mega Duck

Source code: https://github.com/bbbbbr/gb-axelay-demo



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StatusReleased
Rating
Rated 4.8 out of 5 stars
(6 total ratings)
Authorbbbbbr
Tagsanalogue-pocket, axelay, Demake, Game Boy, Game Boy ROM, mega-duck, megaduck, Retro
LinksSource code

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Click download now to get access to the following files:

gbaxelay_demo.zip 32 kB

Comments

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I'm excited to see the demo turned out so well.

I hope it's completed soon

I might come back to it someday, but for the time being it's going to just be a tech demo. Maybe it will inspire someone to make their own full version

(+1)

It is amazing!

Thank you!

Deleted 1 year ago
(1 edit) (+1)

Thanks! It was a fun experiment